📌PURCHASE INFORMATION:
❗️This is NOT a key. This is an account activation!
❗️After payment, you will receive a 16-digit purchase code, which you must provide in the Correspondence with the seller in your personal account (
https://oplata.info)
✅The game is permanently associated with your XBOX account.
⚠️If at the time of purchase it turns out that you tried to purchase any content in a store region that does not match your location and you see an error message stating that your card´s region does not match the Microsoft Store region, there will be temporary purchase restrictions on that account (
https://www.microsoft.com/ru-ru/servicesagreement). We will offer you the option to have the game delivered to another account (price may change) or issue a refund minus a 25% fee.
📦DELIVERY METHOD:
🚀Account activation.
⏰Delivery times range from 5 minutes to 24 hours. All orders are processed manually during business hours on a first-come, first-served basis.
⌛️WORKING HOURS:
Every day from 10:00 AM to 10:00 PM Moscow time.
Orders are processed during business hours. If you purchase outside of business hours, please wait for a response from a manager!
↩️RETURN POLICY:
• Item received — No returns!
• Item NOT received:
Our fault — Full refund
Your fault (didn´t read the description, bought the wrong item, found it cheaper, no longer needed, not ready to wait, etc.) — Refund minus a 25% commission
🎁ADDITIONAL INFORMATION:
• WANT A DISCOUNT? Leave a REVIEW and receive a GIFT CERTIFICATE for your next purchase!
• Check out our other products:
https://www.top.steamkeygift.ru/seller/1122843
• We can also pay for any game, program, subscription, or purchase from an international store for you. Contact us!
This DLC contains one Hunter, two Weapons, and one Consumable:
- Rangda’s Shadow (Hunter)
- Charmed Calamity (Mako 1895 Claw)
- Strike a Balance (Scottfield)
- Wrath of Rangda (Sticky Bomb)
Before she transformed, she was just another faceless Hunter in plain clothes. Exhausted. Afraid. A ghost of her former self. So many demons thrived here, wriggling through soil and structures and the bodies of both living and dead. Too many times she witnessed others as they were torn apart by monsters or killed by each other, riddled with bullets or blown apart and strung over barbed wire in dripping, meaty clumps. It filled her eyes and her heart with darkness, until no more darkness could fit.
She needed somewhere else to put it.
Transformation came with the mask. Just as she’d learned as a child in her homeland, she made it with wood from the same tree, one that stood beautifully out from the others on the eastern end of Windy Run. Once it was finished, she dutifully presented the mask to the tree in reverence before sliding it over her face. Gone were the feelings of exhaustion and fear. The mask depicted the demon queen Rangda from her mother’s stories. When she wore it, she too felt capable of leading armies of evil according to her desire. Her nightmares were the same, but now, instead of making her wake up screaming in cold sweat, they comforted her, like a blood-warm bath that only wanted to cradle her every wicked idea.
The answer had been in her heart all along, seeded there by the stories from her upbringing. She understood now that it never should have been a matter of good versus evil in this Incursion. The secret was in the knowledge that good would never win—that neither side would. For the dance between good and evil was eternal, and was always meant to be. She carved a second mask—one of good—and wore it on her back as proof of her commitment to balance.
But it was the demon queen’s mask that she would wear on her face. For on these hunting grounds, it was evil that reigned, made evident in the Corruption’s every twisted creation and putrefied wound.
To Rangda, such a place was nothing short of paradise.
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